The Unity Texture Combiner is an advanced editor tool that allows you to pack multiple texture channels into a single texture. This is particularly useful for optimizing materials by combining ...
Demo of a simple patch node (Custom Function) that can be added in Shader Graphs to fix broken Graphics.Blit with HDRP in Unity 2019.4 and 2020.1. Graphics.Blit only works with 2021.2+ Built-In Unlit ...