Starting from a c++ project (with glTFRuntime enabled), clone the repository into the Plugins/ directory (create the directory if it does not exist) and regenerate the solution. After compilation, the ...
1. Why This Decision Exists Now The old Mac died on ~April 25, 2026. The Unity project (~/HoloBorn9817/) was never pushed to Git. The compiled Quest build survives on the headset, but all C# source ...
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