Due to limitations in Unity's serialization system, you will need to create non-generic subclasses of these collections for every generic type argument you need to use them with. For example, if you ...
A HashSet is an optimized collection of unordered, unique elements that provides fast lookups and high-performance set operations. The HashSet class was first introduced in .NET 3.5 and is part of the ...
As a side note, serializing to string and back works fine on iOS, it just appears to be ToObject. using UnityEngine; using System.Collections; using System.Collections.Generic; using Newtonsoft.Json; ...