This is a C# script for an NPC (non-player character) in Unity that uses Inverse Kinematics (IK) to control the character's looking behavior. The script defines an NPC's target and applies IK weights ...
The "Upper body pose scene" scene is used to visualize how to use the library that controls an upperbody only avatar. It uses the "PoseInputController" script which will give each body part a 0-100% ...