This course is the third course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity ...
Intermediate programming concepts including common data structures, algorithms, style, design, documentation, testing and debugging techniques, and an introduction to object-oriented programming.
This course focuses on intermediate object-oriented concepts, such as encapsulation, data hiding, inheritance, and polymorphism. Students will be introduced to file I/O, data abstraction, pointers, ...
The total number of assignments is a low estimate of the number of available appointments. The final number may be higher and it will depend on class enrolment at the time of assignment. Due to the ...
Through a renewed interest around in-class computer programming, campaigns like the Hour of Code have brought active support to millions of users trying programming for the first time. A host of other ...