Cheetah engine has been writed with Java with the usage of the OpenGL API libraries: LWJGL and slick-utils. It make use of the modern coding and rendering structure for a more expandable and friendly ...
A Java 3D voxel based sandbox with dynamic worlds, mobs and more! This version is rather old and has been moved to C++. This project was my first OpenGL project and was worked on and off between ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
For some years now, a programmer that wanted to create a graphics-intensive program that could be sold to users of different operating systems had one choice—OpenGL ...
After more than 16 years, Minecraft: Java Edition is finally moving away from the aging OpenGL graphics system and upgrading to Vulkan, a modern multi-threaded rendering API. The change, announced by ...
Looking ahead: The first official visual upgrade in Minecraft's 16-year history was released last June for Bedrock Edition players. However, the original Java version has a long road ahead of it ...