This repository is a collection of OpenGL projects designed to demonstrate various graphics programming concepts, ranging from foundational 2D primitives to complex 3D transformations, lighting, ...
A visual remaster of MechCommander 2, built on top of alariq's OpenGL port. Rebuilds the rendering pipeline around PBR terrain splatting, real-time shadows, tessellation, and modern post-processing -- ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...