A Unity image effects stack for retro and analog aesthetics. Includes posterization, dithering, RGB bleed, channel jitter, ghosting, edge outlines, palette mapping, and more — all composited through a ...
Posterization just reduces the number of levels of red, green, and blue (separately), the code above uses 17 levels for each color component (that was a bug initially, I intended to use 16, but I ...
一部の結果でアクセス不可の可能性があるため、非表示になっています。
アクセス不可の結果を表示する