A Python implementation of my Rust raytracer, inspired by the first two books of Ray Tracing in One Weekend. The final rendered images are saved in the ppm image format. Most modern image viewing ...
A raytracer I implemented based on Peter Shirley's wonderful raytracing book series. As it's implemented in Python and not in C++ as intended, the structure of the code may slightly deviate from that ...
一部の結果でアクセス不可の可能性があるため、非表示になっています。
アクセス不可の結果を表示する