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The Visual Studio solution created by Godot in Windows references the .NET framework 4.5. This causes issues when you want to reference libraries built with .NET 4.6+ As far as I can tell there's no ...
In a new WinUI3 project, changing the "Target framework" property from 6.0 to 5.0 and changing back to 6.0 immediately seems to corrupt the project making it unable to compile & run. Open VS, create ...
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