Un jeu Tetris développé en Python utilisant la bibliothèque Pygame. Ce code est basé sur le travail de Sébastien CHAZALLET, auteur du livre "Python 3, les fondamentaux du langage".
Build a fully functional Tetris remake in Python to practice loops, functions, conditionals, collision detection, and game logic. Use Pygame to learn the fundamentals of rendering, timing, and ...
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