This repo contains code to build a Unity Native Audio Spatializer Plugin that allows audio from Audio Sources in Unity to be processed by pyBinSim, a python-based binaural simulation tool. The plugin ...
[Tooltip("Determine where the output spatial audio signal goes:\n" + " - On Audio Filter Read: Spatial audio signal got mixed with the rest of the game.\n" + " - Pico Audio Router: Spatial audio ...
Abstract: The optimization of the sound modality as an important aspect of virtual reality is addressed. To this end, we pursue the implementation and evaluation of a recent technology for individual ...