A parser for ShaderLab, Unity's own Shader DSL. A parser for HLSL, the shading language embedded in ShaderLab. A preprocessor for dealing with macros before parsing. A framework for analyzing syntax ...
对于 #include "Packages/com.unity.render-pipelines.core/..." 这样的 include 语句,插件会自动在以下位置查找: 当前文件夹内的 Packages/com ...