Kernel/VM探検隊は、カーネルやVM、およびその他なんでもIT技術の話題ジャンルについて誰でも何でも発表してワイワイ盛り上がろうという会です。fadis氏は、3DグラフィックスAPIであるVulkanの近況を解説しました。全4回。1回目は、GPUの概要について ...
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
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Vulkan API improves Rainbow Six Siege for low-end PCs, offering better FPS and smoother gameplay. Follow these steps to launch Rainbow Six Siege on Vulkan through Ubisoft Connect. Use Vulkan if you ...
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
Today is the release of the Vulkan API 1.3 specification update and The Khronos Group has put up a press release going over the changes. A vital API for the future of Linux gaming and the Steam Deck ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
GTC 2018で,OpenGLやVulkanといったAPIの標準化を担当する業界団体Khronos Group(以下 Khronos)は,同グループが手がけるオープンスタンダードAPIに関するセッションを多数開催していた。その内訳はグラフィックス向けの「Vulkan」や仮想現実(Virtual Reality,以下 VR ...