Each sprite sheet is driven by a .json file that defines where every tile lives on the atlas. The repo includes pre-built mapping files for the default MLCE layout. Name Exact filename of the source ...
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Benchmarking Nvidia's RTX neural texture compression tech that can reduce VRAM usage by over 80%
Today, we're benchmarking and analyzing one of Nvidia's most interesting new technologies in development: RTX Neural Texture Compression (NTC), an AI-driven technology that uses Tensor Cores to ...
Download the latest je2be.exe from releases for instant use. Note: when your input or output pack name contains any whitespace (like: "PristineNature v1.2 Java.zip"), use quotation marks at the start ...
This week Nvidia finally pulled the wraps off RTX IO, which it first announced in the Ampere days of 2020. However, it wasn't officially supported on any games until now, when the company launched the ...
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Back in August, Mojang and NVIDIA announced that ray tracing was on the way to Minecraft. At the time, the companies said that ray tracing features would launch in beta at some point in 2020, then ...
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